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Counter strike steam invite bug allows2/25/2023 ![]() ![]() A message stating you cannot drop an item will now display when you try to drop non-droppable items. ![]() Now when you drop a weapon voluntarily, a message pops up letting you know it was dropped.Updated weapon grind achievement descriptions to match their new values.Updated the text for the Loading screen hints.This convar is currently set in GameModes.txt for each of the modes of play, and is set so that a vote to restart will work until someone reaches the knife level. Added a new convar - "sv_arms_race_vote_to_restart_disallowed_after" that should be set to the weapon level after which no restart match vote will be accepted. The player list is now scrollable when there are more than 10 selectable players. Fixed the result numbers sometimes not showing the very last vote that caused it to succeed or fail. Now when a vote fails because it was cast recently, we show that warning message before we would show the failure for an individual voter recently casting a failed vote. The vote thumbs and counts now also display on the vote result, so you get a summary of why it passed or failed. Removed Quick Match from the Play Menu.Added full screen windowed mode to video options.Updated the following viewmodel firing animations:.This fixes major shoulder and elbow popping, minor forearm popping on transition between firing and idle while crouched. Updated the 3rd person CT firing pose for SSG08.Added some recoil to the SSG08 rifle viewmodel firing animation.This was inspired by community feedback that suggested more towards-the-viewer recoil and less vertical recoil. Updated the AWP viewmodel firing animation.Reduced the opacity core radius for player standing inside a smoke grenade.Players should no longer be able to boost off of grenades.Changed grenades to bounce more realistically off of players.Fixed grenades becoming stuck on players or inside them when thrown from within a player volume.Berettas no longer shift horizontally when their accuracy changes.Increased the duration of the AWP deploy animation to 1.25 seconds.Fixed the “quick switch exploit” that allowed players to bypass slow weapon cycle times by switching weapons. ![]()
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